The Outer Arm TURN 4

The Outer Arm TURN 4

Ibrahim-Al-Bork, the ysmam of the Order of Light, has started the next leg of his jiha… journey, and is travelling to Sashine. He has condemned the apparent greed and childishness of Elan beeblebrox. In other local news, Elan Beeblebrox is rumored to be meeting with the notorious law firm of Scamm and Howe in Sashine. Stellar investments has made moves to get into the dock transshipment and cargo transfer business, with a new set of private, optimized, high-efficiency cutting edge transfer d…

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The Outer Arm

The Outer Arm

Jon over at his blog beat me to the punch a bit [http://jonmollison.com/2022/05/01/introducing-yoyodyne-omnisystems/] in announcing this, but we've started a two-tier Traveller campaign in a custom sector I've called the "Outer Arm". Rulesset is cepheus as a good and slightly more cohesive update to the CT rules - anyone who's played CT can drop in very easily - for the players running characters, which they will have several as part of, at minimum, several faction troubleshooting teams. The f…

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Lore and RPGs

Lore and RPGs

Bradford Walker recently penned an article titled "You Suck at Using Lore in Your Games. [https://bradfordcwalker.blogspot.com/2020/10/my-life-as-gamer-you-suck-at-using-lore.html] " In it, he excoriates infodumps and dwelling on the background the GM created: > Let me tell a truth born of 36 years in gaming: common gamers don't give a fuck about lore. They don't care because those responsible for communicating relevant information to the player(s) routinely fail to do so, and then get surpris…

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Traveller 5 - Why So Serious?

Traveller 5 - Why So Serious?

The other day I delved deeper into the T5 rules by showing how to develop a character [https://thelastredoubt.com/traveller-5-thoughts-and-characters/]. Yes, it came out complicated. Or is it? Let's step back a bit. The original classic Traveller character rules came from the era of Moldvay Basic and AD&D, but they had a different focus. D&D is class-based: you rolled your stats, chose a class compatible with those stats, and noted down the associated bonuses. You only had a few significant c…

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Traveller 5 - Thoughts, and Characters

Traveller 5 - Thoughts, and Characters

Marc Miller is a genius. Now, I'm not saying that T5, as incarnated, is going to be everyone's cup of tea, but going deeper into the wealth of tables available, the most relaxing thing about them is not that they are there when you need a quick and dirty lookup for something you didn't plan ahead of time, but that you can safely ignore them unless there is something going on that requires scientific/universe/random knowledge that doesn't naturally flow from the current state of the game world.…

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Traveller 5

Traveller 5

As I slid back into playing in an AD&D campaign as well as running a twice-a-month Dimmermount-based campaign, I poked my nose back into Traveller. Namely - I had a few years back purchased the Classic Traveller CD-ROM from FFE which included the complete LBB's of the original edition as well as the consolidated "Traveller Book" edition, and all of the expansion books: High Guard for more advanced ship design and naval character skills, as well as expansions for scouts, ground forces, merchants,…

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RPGs - Shared Power

RPGs - Shared Power

Over the last decade, I've run and played Pathfinder (I know...), played Dungeon World, and run ACKs and Classic (1st gen) Traveller. I've also had a fair bit of exposure to FATE, the recent version of Paranoia, and the world of darkness vampire setting. The less said about the latter, the better. So what did Pathfinder get right? Mostly, a lavishly filled out game world and background, with solid art and production values, as the core system was "d20," a reskinned open-source D&D 3.5 which to…

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On The Path of Character Generation

On The Path of Character Generation

So I've alrady set up a flask dev environment and MongoDB server. I've also take the opportunity to read through the character generation rules with a fairly close eye to map out the procedure, sans actual charts and switching logic for die roll results. What follows is but the first of over three pages of flow chart. Oh, and for a bit of classic humor from the Traveller Book:…

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